Import this package into a new Unity project.ģ. Create a body recording with the recorder demo scene in the K4A-asset or K2-asset.Ģ. This package can be used on Windows platform with all versions of the Unity Editor – Free, Plus or Pro.ġ. These recordings can be created with the help of other Unity assets, like “Azure Kinect Examples for Unity” or “Kinect-v2 with MS-SDK” v2.20 or later. It doesn’t work with live sensor data, but instead with body recordings only. ![]() ‘Kinect MoCap Animator’ is a sensor independent tool. These body recordings can be created with the help of “Azure Kinect Examples for Unity” or “Kinect-v2 with MS-SDK”-assets. ![]() ![]() Please note, the MoCap Animator works with body recordings only. The recorded animation may be retargeted later to other humanoid models in your Unity projects, or edited with external tools like Autodesk’s ‘Maya’ or ‘3ds Max’. Kinect MoCap Animator is a simple motion capturing tool that captures user motion from a body recording and saves it into a fbx animation clip.
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